DotScene Management05 Feb
To try and keep things up to date I felt it was time to use a windows blogger client. So here is post #1 from Windows Live Writer..
I’ve been looking at a possible game conversion across to PythonOgre – something open source (of course), simple and yet fun. This path has been down a few times and previously I’ve looked at a FPS for initial conversion. However I’m now thinking about a simple car racing game as I can get to play with interesting physics along the way.
Thought I’d grab some models and tracks from Q3Rally which meant getting blender to convert the BSP/MD3 files to Ogre meshes and .scene file. All went well and along the way I’ve written a Demo_DotScene.py module for the Python-Ogre demos and fixed a couple of minor bugs in the DotScene.py loader module.
Need to decide which media to include and I’ll update the SVN